Introduction

https://pixabay.com/illustrations/alien-green-smiley-monster-cartoon-1946417/ (Pixabay free)
Monsters and coding have more common than you may think.
Take a look at attached video "Pirates Of The Caribbean" to see how in moderns films monsters appearance is created with CGI ( computer generated imagery).
Also game development includes lot of programming to achieve good look for monsters.
https://pixabay.com/photos/robot-spider-mechanical-scary-5537199/
Task
For this project you are going to use your own knowledge of the shapes to create your very own monster face!,
Extension:
- Try using different shapes and colour's to create a completely different monster face!
- For example: one giant diamond eye, three square noses or even a triangular head, it’s all up to you.
Process
What it will look like…
Full process presentation is awailable in documents section
- Discuss computer generated art (like CGI in filmmaking), look at example from Pirates Of The Caribbean movie.
- Importing python libraries (pages 6 to 7)
- Simple turtle commands (pages 7 to 8)
- Learning about subroutines, you can use provided link "Python While Loops" for other examples, if nececary (pages 9 to 10)
- Loops and their combination with subroutines to drae square and triangle shapes (pages 11 to 13)
- Placement of the turtle to drawing different face parts (pages 14 to 23)
Conclusion
Now check you have completed the following Learning Outcomes:
- Know more about computer generated art
- You should confidently be able to import library into Pythonb
- You should be confident in using subroutines, moving turtle to draw shapes in different speeds and colours.
Next steps:
You should now move to next Level 2 activity "Tessellations"
Learning Objectives
Learning Objectives
- Learn more about computer generated art use cases
- You should confidently be able to import the turtle library
- You should be confident in using subroutines to create regular shapes,
- You should be comfortable using angles to move the turtle,
- You should be able to manipulate the speed and colour within the turtle graphics program.